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 cybran, the good and the bad

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REmerson
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PostSubject: cybran, the good and the bad   Fri Jun 06, 2008 6:47 pm

what do u think are the best and worst things about cybran i would like to know as i love to play cybran and want to know what to use and what not to use please tell me

Ty in Advanced

REmerson

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Tactical_Launch
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PostSubject: Re: cybran, the good and the bad   Fri Jun 06, 2008 7:28 pm

Good Points about cybran:
  • Mantis are very quick and so raid well

  • Mantis also kill a commander very fast due their high dps.

  • Cybran t2 navy is the best in the game, cruisers especially, it has TMD's and fires long range without them being TML's Very Happy

  • Quickest Experimental in the game to get, the MonkeyLord can be used as a game ender on large maps, early game.

  • Stealth, t2 deceivers, and t2 navy stealth boats, these can prevent t2 arty from destroying and outranging you're cruisers + destroyers.

  • t1 gunship of course, everyone knows thats just imba!

  • On Water maps like Eye of the Storm, if you cant win with navy, then go t3 land and build bricks, they will simply go underwater and destroy you're ops base.

  • Also Wailer's are good at snipping at the t3 stage, or maybe corsairs at the t2 stage


Bad Points about cybran:

  • Weak Acu, dont go to offensive with him.

  • Don't let the game drag on too long, as cybran have weaker experimentals.

  • No true game ender, Aeon have GC, Seraphim have T4 Nuke, UEF has Mavor, Cybran's only hope is the Monkeylord, but wont stand much of a hope against a GC!

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Hells_Hound
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PostSubject: Re: cybran, the good and the bad   Sat Jun 07, 2008 7:57 pm

Shocked

Mantis fail @ killing coms - period.
Acu is weakest- watch out for draws
Acu is weakest - watch out for snipes

Most versatile experimentals
Cheapest experiemental
Fast experiemental
Megalith x 3 owns anything
Scathis wtf rapes everything that doesnt move.

Nice and powerful T1
Very good kiting units in T2
Powerful T3 units

Best TML - hardest to kill missiles and shoots the fastest
Acu can cloak and stealth - makes it hard to snipe.
Acu can get best weapon upgrade and other awsome stuff ( torpedo )

Most acurate T2 bomber - corsairs never miss
Best T1 bomber - it pwns (usefull against aeon)

EXP's
Megalith- opens base defenses faster than you can say can opener jocolor
Has something stupid amount of HP - 110000
Can build arty

Soul Ripper king
Awsomely tough and good for sniping coms and owns other EXP's
Reasonable AA and awsome ground attack
No one ever expects them. (abit like when REmy wins a game- totally unexpected)

Monkey Lord rendeer
A gift from god
Awsome damage and has AA that actually hits asfs and bombers
ITS STEALTH!!!!!
Cheap and fst to build

Scathis
Expensive
Game ender- enough said
It also moves( have stealth gens and then they cant even nuke it)

Nuke is bugged - fails
Stealth > shields - if used well

Hives are awsome- can outspam anything if ur eco is good enough- (unless against aeon with Paragon)

Thats all I can think of atm other than Jesters.
Might expand on it later.
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